3. Playing Area (Maps)
Matches are played on maps from the competitive map pool, which Riot Games rotates periodically.
Competitive Map Pool (2026)
- Ascent: Classic two-site map with open mid and closeable doors
- Bind: Two sites connected by one-way teleporters, no traditional mid
- Haven: Unique three-bombsite layout requiring split defensive strategies
- Lotus: Three-site map with rotating doors and destructible walls
- Sunset: Two-site map with a central market area and tight corridors
- Abyss: Map with open edges where players can fall off the map
- Split: Vertically-oriented two-site map with ropes and elevated positions
Map Structure
- Each map has two or three spike sites where attackers can plant the Spike
- Maps feature unique interactive elements (teleporters, doors, destructible walls, zip lines)
- Ability orbs are placed on maps for players to collect and charge abilities