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Combat Sports
1–2 players
indoor
glove, mouthguard, helmet
10 essential rules
Karate Combat is a US-based professional stand-up karate promotion founded in 2018. Unlike Olympic-style WKF Karate (which uses point-stop scoring with light contact), Karate Combat is full-contact, continuous-action — closer in pacing to MMA/kickboxing — but restricted to stand-up striking only ...
Standing 10-count rule; Three-knockdown rule per round = TKO; KO = total victory; TKO via referee/doctor stoppage
3 rounds × 3 minutes (60-second rest between rounds); Championship fights: 5 rounds × 3 minutes
Punches (closed fist, MMA-gloved); Kicks (legs, body, head); Knee strikes (body + head, including jumping knees)
No elbows (since the early seasons; subject to change by edition); No takedowns (any attempt = referee reset); No ground fighting (if both fall, immediate stand-up)
MMA-style 4-oz fingerless gloves — open palm for grip-and-clinch defense; Mouthguard: mandatory; Groin protector: mandatory (men); chest protector for women
"The Pit": proprietary sunken-floor arena (~25 ft diameter circular floor, slanted walls); No cage, no ropes — sloped walls keep action centered (fighters cannot rest on cage/rope); Padded floor + walls; lighting + camera positions optimized for live broadcast
Two competitors per match; Weight classes (Men, lb): Strawweight, Flyweight, Bantamweight, Featherweight, Lightweight, Welterweight, Middleweight, Light Heavyweight, Heavyweight; Women's divisions: Flyweight, Bantamweight, Featherweight
3 rounds × 3 minutes (60-second rest between rounds); Championship fights: 5 rounds × 3 minutes; Punches (closed fist, MMA-gloved)
10-Point Must scoring (boxing-style); Judges weight: clean technical strikes (kicks heavier than punches by tradition), aggression, ring generalship, defensive technique; Title fights produce championship rankings (Karate Combat World Title per weight class)
Illegal techniques (elbows, takedowns, eye-poke, throat strikes, back-of-head, spine): warning → point deduction → DQ; Excessive clinching: warning + ref reset; Hitting after the bell: point deduction
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